The Coaching Game in Group activities
The Coaching Game adapts to any theory, model, activity or content and can turn any group activity into an extraordinary encounter. It is a creative activity that goes beyond theory and stimulates thinking, discussion, and cooperation.
It can be used in a variety of group activities with various groups. Here we will focus on one out of many possible topics in activities: cooperation.
In organizational development (OD), or group dynamics, the phrase "group process" refers to the understanding of the behavior of people in groups, such as task groups, that are trying to solve a problem or make a decision. An individual with expertise in 'group process', such as a trained facilitator, can assist a group in accomplishing its objective by diagnosing how well the group is functioning as a problem-solving or decision-making entity and intervening to alter the group's operating behavior. (Taken from Wikipedia)
How many people can participate in this activity?
2 and up…
Optimal size group 14-25
How long is the activity?
2 hours (depends on the amount of participants)
What do I need before I start?
The Coaching Game
What will I achieve by using the coaching game in this group activity?
- A creative activity that goes beyond the theory
- Expansion of our Points of views (in relation to the topic) by introducing new perspectives through the cards
- A fun way to help any type of group, develop effective communication, problem-solving skills and crisis management skills.
- Since it is a game – it opens up new ways of thinking by removing our automatic responses and defense mechanisms.
How does it work?
Following is a detailed example for cooperation in a group activity.
Presented to you word for word, step by step:
Stage 1 – define topic
The facilitator needs to define the topic and aim of the activity, for example; teamwork cooperation, my place in the group, group values, group aims and visions etc…
Once the objective is defined present it to the group.
Here we will focus on team cooperation.
Stage 2 – pick a card
Take the Coaching Cards out, and say:”We’re going to have an unusual yet fun way for a group activity. We’re going to play a game.
In this activity we will have a discussion about cooperation, and we’re going to try to identify how each team member views this topic.
I have 65 cards. Each card has a word and a picture. I’m going to place the cards in the middle of the circle face up, and you’ll all get five minutes to choose one card each. I want you each to choose a card that reflects
your views on cooperation.
Now spread out the cards face up as you’ve explained (click here to read about the face-down option), and begin to play. When players have chosen their card, they return to their places.
*While the players are choosing, observe the dynamic between the team members: are they cooperating as a team? Do two or more players want the same card? If so, how did they compromise (or not)?
Stage 3 - observation
Once you have chosen a card observe it and ask yourself these 3 questions :
What do I see?
What do I know?
What do I feel?
Stage 4 - sharing
After everyone has chosen and taken their places, let each player explain to the group which card s/he chose and why. Was it the word that caught his or her eye or the picture?
Here the facilitator should ask questions relevant to the topic, so if we take cooperation as an example then you could ask – how does the card relate to cooperation? Do you think you are cooperative etc…?
Read more about the power of the word http://www.thecoachingame.com/156565
**Stage 1-4 should take 1 hour
Stage 5 – group puzzle
- The aim of the group puzzle is to assess and observe team cooperation by creating a group puzzle (The aim should be in correlation to the topic of the group activity) Keep the instructions to a minimum so that you can observe the participants understandings, perspectives and actions. Give a time line for this task (around 10-20 minutes).
2. Now each participant should get up, and place his\her card in the center of the room, in order to create a group puzzle.
3. Before the assignment is over ask the group whether they are content with their puzzle, if not they must continue until they are satisfied.
4. After the group is satisfied with the results begin the discussion.
The first question should relate directly to the topic, for example;
Who wants to share? What did you see?
Was there cooperation in the team?
Why are you satisfied? What did you create?
What is the result\conclusion?
What does the puzzle reflect?
Do you think you did the assignment successfully?
Stage 6 - conclusions
Summary of the assignment – what did we learn about cooperation and about our team mates?
As an option each participant can choose another card to sum up his\her conclusions.
Tips for the moderator; questions to ask the group and observe:
- Where did I place my card and does this reflect my place in the group?
- Who were the leaders and who were the followers?
- Who was the first to get up, the initiator?
- Who moved someone else's card?
- Was there cooperation?
- Was there communication and consultation within the group?
- Was the group satisfied with the final result?
- Did each participant play his role (like at work) or take on a new one
- As an option: you can prepare a few stories from the Coaching Book if you feel that it could contribute to the process.
In addition The Coaching Game can be used for activities such as:
• Leadership development
• Feedback processes
• Recruiting and interviewing
• Defining a vision and goals
• Sales training
• Staff meetings
- Social events and family dinners